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<img width="554" src="https://user-images.githubusercontent.com/204594/113575181-c946a400-961d-11eb-8347-a8829fa3830c.png">
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[![Discord Channel](https://img.shields.io/discord/518540764754608128?color=%237289DA&logo=discord&logoColor=%23FFFFFF)](https://discord.gg/devilutionx)
[![Downloads](https://img.shields.io/github/downloads/diasurgical/devilutionX/total.svg)](https://github.com/diasurgical/devilutionX/releases/latest)
[![Codecov](https://codecov.io/gh/diasurgical/devilutionX/branch/master/graph/badge.svg)](https://codecov.io/gh/diasurgical/devilutionX)
<p align="center">
<img width="838" src="https://github.com/user-attachments/assets/db6e94b1-a98b-413d-a109-1fb77dda34bd">
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<sub>*(The health-bar and XP-bar are off by default but can be enabled in the [game settings](https://github.com/diasurgical/devilutionX/wiki/DevilutionX-diablo.ini-configuration-guide). Widescreen can also be disabled if preferred.)*</sub>
# What is DevilutionX
DevilutionX is a port of Diablo and Hellfire that strives to make it simple to run the game while providing engine improvements, bug fixes, and some optional quality of life features.
Check out the [manual](https://github.com/diasurgical/devilutionX/wiki) for available features and how to take advantage of them.
For a full list of changes, see our [changelog](docs/CHANGELOG.md).
# How to Install
Note: You'll need access to the data from the original game. If you don't have an original CD, you can [buy Diablo from GoG.com](https://www.gog.com/game/diablo) or Battle.net. Alternatively, you can use `spawn.mpq` from the [shareware](https://github.com/diasurgical/devilutionx-assets/releases/latest/download/spawn.mpq) [[2]](http://ftp.blizzard.com/pub/demos/diablosw.exe) version, in place of `DIABDAT.MPQ`, to play the shareware portion of the game.
Download the latest [DevilutionX release](https://github.com/diasurgical/devilutionX/releases/latest) and extract the contents to a location of your choosing or [build from source](#building-from-source).
- Copy `DIABDAT.MPQ` from the CD or Diablo installation (or [extract it from the GoG installer](https://github.com/diasurgical/devilutionX/wiki/Extracting-the-.MPQs-from-the-GoG-installer)) to the DevilutionX folder.
- To run the Diablo: Hellfire expansion, you will also need to copy `hellfire.mpq`, `hfmonk.mpq`, `hfmusic.mpq`, and `hfvoice.mpq`.
For more detailed instructions: [Installation Instructions](./docs/installing.md).
# Contributing
We are always looking for more people to help with [coding](docs/CONTRIBUTING.md), [documentation](https://github.com/diasurgical/devilutionX/wiki), [testing the latest builds](#test-builds), spreading the word, or simply just hanging out on our [Discord server](https://discord.gg/devilutionx).
# Mods
We hope to provide a good starting point for mods. In addition to the full Devilution source code, we also provide modding tools. Check out the list of known [mods based on DevilutionX](https://github.com/diasurgical/devilutionX/wiki/Mods-and-related-projects).
# Test Builds
If you want to help test the latest development version (make sure to back up your files, as these may contain bugs), you can fetch the test build artifact from one of the build servers:
*Note: You must be logged into GitHub to download the attachments!*
[![Linux x86_64](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_x86_64.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_x86_64.yml?query=branch%3Amaster)
[![Linux AArch64](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_aarch64.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_aarch64.yml?query=branch%3Amaster)
[![Linux x86](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_x86.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_x86.yml?query=branch%3Amaster)
[![Linux x86_64 SDL1](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_x86_64_SDL1.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Linux_x86_64_SDL1.yml?query=branch%3Amaster)
[![macOS x86_64](https://github.com/diasurgical/devilutionX/actions/workflows/macOS_x86_64.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/macOS_x86_64.yml?query=branch%3Amaster)
[![Windows MSVC x64](https://github.com/diasurgical/devilutionX/actions/workflows/Windows_MSVC_x64.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Windows_MSVC_x64.yml?query=branch%3Amaster)
[![Windows MinGW x64](https://github.com/diasurgical/devilutionX/actions/workflows/Windows_MinGW_x64.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Windows_MinGW_x64.yml?query=branch%3Amaster)
[![Windows MinGW x86](https://github.com/diasurgical/devilutionX/actions/workflows/Windows_MinGW_x86.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Windows_MinGW_x86.yml?query=branch%3Amaster)
[![Android](https://github.com/diasurgical/devilutionX/actions/workflows/Android.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/Android.yml?query=branch%3Amaster)
[![iOS](https://github.com/diasurgical/devilutionX/actions/workflows/iOS.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/iOS.yml?query=branch%3Amaster)
[![PS4](https://github.com/diasurgical/devilutionX/actions/workflows/PS4.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/PS4.yml?query=branch%3Amaster)
[![Original Xbox](https://github.com/diasurgical/devilutionX/actions/workflows/xbox_nxdk.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/xbox_nxdk.yml?query=branch%3Amaster)
[![Xbox One/Series](https://github.com/diasurgical/devilutionX/actions/workflows/xbox_one.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/xbox_one.yml?query=branch%3Amaster)
[![Nintendo Switch](https://github.com/diasurgical/devilutionX/actions/workflows/switch.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/switch.yml)
[![Sony PlayStation Vita](https://github.com/diasurgical/devilutionX/actions/workflows/vita.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/vita.yml)
[![Nintendo 3DS](https://github.com/diasurgical/devilutionX/actions/workflows/3ds.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/3ds.yml)
[![Amiga M68K](https://github.com/diasurgical/devilutionX/actions/workflows/amiga-m68k.yml/badge.svg)](https://github.com/diasurgical/devilutionX/actions/workflows/amiga-m68k.yml)
# Building from Source
Want to compile the program by yourself? Great! Simply follow the [build instructions](./docs/building.md).
# Credits
- The original Devilution project: [Devilution](https://github.com/diasurgical/devilution#credits)
- [Everyone](https://github.com/diasurgical/devilutionX/graphs/contributors) who worked on Devilution/DevilutionX
- [Nikolay Popov](https://www.instagram.com/nikolaypopovz/) for UI and graphics
- [WiAParker](https://wiaparker.pl/projekty/diablo-hellfire/) for the Polish voice pack
- And thanks to all who support the project, report bugs, and help spread the word ❤️
# Legal
DevilutionX is made publicly available and released under the Sustainable Use License (see [LICENSE](LICENSE.md)).
The source code in this repository is for non-commercial use only. If you use the source code, you may not charge others for access to it or any derivative work thereof.
Diablo® - Copyright © 1996 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
DevilutionX and any of its maintainers are in no way associated with or endorsed by Blizzard Entertainment®.