# REminiscence
REminiscence port for Vita. Based on the 0.3.2. version created by Gregory Montoir.
# Change log
v0.4.0
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- Eboot.bin is marked as safe.
- Now, you need to put the original data files in the folder **ux0:data/SOMO00001/DATA**
v0.3.2
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- Initial port of Reminiscence game.
- Fix fullscreen mode.
- Fix button mapping
# Requirements
A Vita system with Henkaku installed to run homebrew.
Install the vpk file in your Vita
Put the original data files in the folder **ux0:data/SOMO00001/DATA**
Original files can be downloaded in serveral sites, for example:
`http://gamesnostalgia.com/en/game/flashback-the-quest-for-identity`
#Button configuration
Arrow Keys: move Conrad
Left stick: move Conrad
X: use the current inventory object
O or R1: talk / use / run / shoot
□ or L1: display the inventory
Start: display the options
Select: toggle normal/medium/fullscreen mode
# How to compile
You need the vitasdk installed and SDL libraries to compile this game. I used this commit:
https://github.com/Cpasjuste/SDL-Vita/commit/361262981e260bceb8a0f63195d80b778aa5e141
Simply, launch the commnad:
`make`
#Enchancements
Feel free to create new issues and pull request to enchance this fantastic game.
# Credits
Gregory Montoir for the PC version.
Delphine Software, obviously, for making another great game.
# Thanks to
Xerpi for the SDL2 port for Vita. (https://github.com/xerpi)
Cpasjuste for solving some issues of SDL2 port. (https://github.com/Cpasjuste)
# Original version
Original version: http://cyxdown.free.fr/reminiscence/