# Port of Zelda Time to Triumph for PS Vita
## VPK
Latest version is available [here](https://github.com/usineur/Zelda3T/releases/latest).
Note: saves can be found in `ux0:data/z3t/save` directory.
## Controls:
**On game selection screen / Inside inventory**
| Keys |   |
| --- | --- |
| D-Pad | Navigate |
| Cross | Select game / Close inventory |
**In-game**
| Keys |   |
| --- | --- |
| Left stick | Move Link |
| Right stick | Look around |
| Cross | Carry without gloves / Confirm / Pass text |
| Circle | Read / Open / Speak |
| Square | Use weapon |
| Triangle | Use selected object |
| L | See the map |
| R | Run |
| Right D-Pad | Item selection |
| Up D-Pad | See defeated monsters |
| Left D-Pad | See barter items |
| Down D-Pad | See fishes |
| L + R | Oni Link transformation |
| Select | Display help |
| Start | Save quit |
## Credits:
- Vincent Jouillat, for [Original game](http://www.zeldaroth.fr/us/z3t.php)
- [Nop90](https://www.github.com/nop90/Zelda3T), for:
- his 3DS port that contains several memory leaks fixes I included in this port.
- the "Impulse tracker" musics provided in his fork
- littlebalup, for key mapping inspiration
## Changelog:
1.3.1
- Fix more crashes and freezes. The port seems to be very stable now.
- Allow Link to move on 8 axis (thx to @NicolasR)
1.3:
- Many thanks to @NicolasR for:
- Multilingual support
- Language detection
- French translation
- More intuitive "Help" screens
1.2.2:
- Multilingual support, french translation and language detection (thx to @NicolasR)
1.2.1:
- Add "Fullscreen" option
- Add "Auto-hide menu bar" option
- Imgui settings can now be saved and reloaded.
1.2:
- SDL 1.2 (vitaGL) + imgui support (thx to @Rinnegatamante)
1.1:
- Fix more memory leaks
- External datas are not required anymore (about 195 Mb space gained)
1.0:
- First public release